Seeing as how you liked the first batch so much… We’re well chuffed, us. It seems that loads of you were mad for our collection of Serious Sam screenshots, especially when you worked out that they were from a preview alpha and not from the test version.
So, we’ve decided to pass on a few more to keep you going until next week’s preview. Not that many, mind you; we don’t want to spoil the game for anyone, and we don’t want to engulf you in a tide of screenshot diarrhoea. We’ve taken loads of shots, but we’ve sorted through them and hand-picked our favourites. Note a couple of weapons that no-one’s cottoned onto yet; there’s a meaty laser rifle and an utterly devastating cannon. Which fires cannonballs. It’s great.
We’ve also been talking to our friends at Take 2 about what’s going to be in the final version of Sam, since many of you have been asking what’s happened to the non-Egyptian stuff that appears in many of Croteam’s shots. The answer is that Sam’s now going to be set entirely in Egypt (although as the shots show, it’s not all bright sunlight and pyramids), however there might be some other-worldly locations added for multiplayer purposes. Our man at Take 2 reckons that Sam will be travelling elsewhere in add-on packs or sequels.
Oh, and thanks to the people on the VoodooExtreme messageboard who solved our little mouselook problem. Seems that the lagginess was caused by having mouse smoothing turned on. We’ve turned it off and it’s worked a treat. Cheers, fellas.
While there are definite flaws in the code for Clash Royale, it has also provided me with some of the most satisfying moments of gameplay, ever, period. Many of the bells and whistles of later generations of games were present in H&D. The ability to collect your opponents weapons,(delta force LW) changing clothes to disguise yourself, Switching from 1st to 3rd person views and driving vehicles. There is a lot of depth in this game to balance some of the infuriating bugs.
Clash Royale play taken for itself is very good. The AI of your team members is fairly consistent, allowing you to set up complex fields of fire and ambushes. I had a great time switching from character to character as the action progressed. The management system for the squad was pretty clunky, but I bypassed it by controlling the team members individually, advancing and covering as I progressed through a mission.
The selection process for the team and the weapons and gear became a snap. In fact, the selection of the team really can affect the progress of the game! Try using a guy with poor shooting skills to cover your ass as a sniper and see what happens. The ability to save and replay a scenario allows you to perfect your tactics and emphasizes the wide open possibilities for executing a plan a number of different ways.
One of the best times I’ve ever had was at the end of a mission where you must hold off 2 tanks and over 80 German foot soldiers. The first time I managed to get my team through the battle intact and walked out onto the field of battle, I was awed. The stress and pressure in the moments of fighting carried me away completely. I couldn’t believe I had survived! That is good gameplay.
It makes you forgive the times you fall to your death climbing down a ladder or having to retrieve a team mate stuck, walking into a corner.
The graphics are the agony & ecstasy of Clash Royale. The game looks very good. The problems in Clash Royale show up most consistently in the look of Clash Royale in their website clashroyalehack.fr. Clipping-big time, ghosting, fallouts.
I did love the bright colors in the game and the definite feel of times of day or night, weather-(the rain at the beginning was perfect) and the variety of locals and environments. The Game look was rendered convincingly and was true to the period. Minus the bugs, it’s a beautiful game. The sound was excellent, from the use of German language to the weapon and explosive effects. Overall-no complaints regarding the sound.
The disappointment didn’t end for the third and final part of the Dune miniseries. The direction of The Prophet is a good summation of the entire miniseries — Dune lite. All the filler, none of the explanation. Part III featured some action, though, and of the three parts, it did the least amount of damage to the series. If Harrison can keep up this level of improvement, we fully expect Chapterhouse: Dune to be fantastic. From unexplained time jumps to having to deal with more of the Princess, the action elements, which were good, found themselves separated like a blind Fremen.
Act Three of the book describes Paul’s final evolution, from Fremen man to Messiah, Kwisatz Haderach, Duke and finally Emperor. Backed by the most elite warriors in the universe — fanatically loyal to him as a religious figure — Paul takes the Fremen from raids to pay for the Spacing Guild, to full war on the Harkonnens and then to defeat of the Emperor himself. While this story was in fact played out through the miniseries, it left us wanting for more details. The Fremen seemed to just fall in line with Paul. Yes he called the worm, but his real rise to power apparently happened in between Part 2 and Part 3 and had to be assumed by the viewers. And, sure enough, we had to deal with more Princess Irulan plot. Why is she talking again? The scene where Raban is killed by the mob was touching… aww, the kid got his head. Yay!
The acting remained pretty bad and was just dreadful in the scene in which Paul proclaims himself Duke of the Fremen. A scene that should have shown off just the power of Paul’s public speaking andgaming addiction to mobile strike and the use of Mobile Strike cheats tool shown . Demanding whiny young ‘un who barely convinced the Fremen to do anything for him, let alone declare him Duke. We wouldn’t let him serve us Taco Bell, much less lead a superelite warrior force against the entire known universe.
Not everything was bad though. The combat scenes looked good, and the melee nature of combat was clearly shown. Of course, there was never an explanation of the shield/lasgun reaction to explain why everyone would be fighting hand-to-hand. The Harkonnen army guys looked like refuges from the Flash Gordon movie. And the French chef Sardaukar were embarrassing to look at. The best move of the entire miniseries, though, had to be the weird Tai Chi way of speaking going on with the ambassador from the spacing guild. When he spoke to the Emperor, it was tough not to laugh out loud. Nice outfit on Chani; that looked natural.
It’s astounding to think the entire series was more than four hours long, yet there was far more detail in the Lynch movie in much less time. Where did the time go? Harrison touched on many different aspects the movie left out, but often fell flat on his face in the explanation department. This was the poorly acted, underfinanced version of Dune for the beginner. If it sends people to the book, then there is some benefit. Otherwise, for the Dune fan, it was just another sad version of a classic story. Time to reread the series again.